Assignment 2 in IT 365 was a Turnitin assignment about the gender gap and gender bias that is in the technology world of today. The first part of the assignment was to copy and paste information from websites into the document and post it to Turnitin. The point of this was to learn how plagiarism can be detected with software like Turnitin, and plagiarism can be a factor in failing the exercise, the class or even being expelled from school. The second part of the assignment was to write another document and only paraphrase in our own words. This document was turned in to Turnitin and a plagiarism score was generated. My score was less than 25%, like way less, so I was happy and turned it in to our instructor. I think this was an interesting exercise, and I learned a lot of information about the existence of a gender gap and a gender bias between the males and females in the technological fields. This assignment ties into the ISTE standard to facilitate and inspire student learning, where teachers engage students in exploring real-world issues and solving authentic problems using digital tools and resources by having students explore turnitin and learning about plagiarism. This exercise also ties into the ISTE standard to promote and model digital citizenship where students learn respect for copyright laws and use the appropriate documentation of resources. This exercise ties to the common core standards research to build and present knowledge, production and distribution of writing, integration of knowledge and ideas.
Please click on the link below:
Turnitin
Monday, September 29, 2014
Friday, September 19, 2014
ISTE Standards
The standards are not easy to read and understand, so I had to read through them several times.
ISTE Standards - International Society
for
Technology in Education
Teachers
Effective teachers model and apply the ISTE Standards for
Students (Standards•S) as they design, implement, and assess learning
experiences to engage students and improve learning; enrich professional
practice; and provide positive models for students, colleagues, and the
community. All teachers should meet the following standards and performance
indicators.
1.
Facilitate and inspire student learning and creativity
Teachers use their knowledge of subject matter, teaching and
learning, and technology to facilitate experiences that advance student
learning, creativity, and innovation in both face-to-face and virtual
environments.
a. Promote, support, and model creative and innovative thinking
and inventiveness
b. Engage students in exploring real-world issues and solving
authentic problems using digital tools and resources
c. Promote student reflection using collaborative tools to
reveal and clarify students’ conceptual understanding and thinking, planning,
and creative processes
d. Model collaborative knowledge construction by engaging in
learning with students, colleagues, and others in face-to-face and virtual
environments
2. Design
and develop digital age learning experiences and assessments
Teachers design, develop, and evaluate authentic learning
experiences and assessments incorporating contemporary tools and resources to
maximize content learning in context and to develop the knowledge, skills, and
attitudes identified in the Standards•S.
a. Design or adapt relevant learning experiences that
incorporate digital tools and resources to promote student learning and
creativity
b. Develop technology-enriched learning environments that enable
all students to pursue their individual curiosities and become active
participants in setting their own educational goals, managing their own
learning, and assessing their own progress
c. Customize and personalize learning activities to address
students’ diverse learning styles, working strategies, and abilities using
digital tools and resources
d. Provide students with multiple and varied formative and
summative assessments aligned with content and technology standards, and use
resulting data to inform learning and teaching
3. Model
digital age work and learning
Teachers exhibit knowledge, skills, and work processes
representative of an innovative professional in a global and digital society.
a. Demonstrate fluency in technology systems and the transfer of
current knowledge to new technologies and situations
b. Collaborate with students, peers, parents, and community
members using digital tools and resources to support student success and
innovation
c. Communicate relevant information and ideas effectively to
students, parents, and peers using a variety of digital age media and formats
d. Model and facilitate effective use of current and emerging
digital tools to locate, analyze, evaluate, and use information resources to
support research and learning
4. Promote
and model digital citizenship and responsibility
Teachers understand local and global societal issues and
responsibilities in an evolving digital culture and exhibit legal and ethical
behavior in their professional practices.
a. Advocate, model, and teach safe, legal, and ethical use of
digital information and technology, including respect for copyright,
intellectual property, and the appropriate documentation of sources
b. Address the diverse needs of all learners by using
learner-centered strategies providing equitable access to appropriate digital
tools and resources
c. Promote and model digital etiquette and responsible social
interactions related to the use of technology and information
d. Develop and model cultural understanding and global awareness
by engaging with colleagues and students of other cultures using digital age
communication and collaboration tools
5. Engage in
professional growth and leadership
Teachers continuously improve their professional practice, model
lifelong learning, and exhibit leadership in their school and professional
community by promoting and demonstrating the effective use of digital tools and
resources.
a. Participate in local and global learning communities to
explore creative applications of technology to improve student learning
b. Exhibit leadership by demonstrating a vision of technology
infusion, participating in shared decision making and community building, and
developing the leadership and technology skills of others
c. Evaluate and reflect on current research and professional
practice on a regular basis to make effective use of existing and emerging
digital tools and resources in support of student learning
d. Contribute to the effectiveness, vitality, and self-renewal
of the teaching profession and of their school and community
From: iste.org/standards
These standards are for teachers to know and understand what they need to teach to students in the technologically based world that we live in today. Although I am not very computer smart, I am willing to learn and advance my computer knowledge. I want to be technologically smart as I can be, so I can include technology in my future classroom.
These standards are for teachers to know and understand what they need to teach to students in the technologically based world that we live in today. Although I am not very computer smart, I am willing to learn and advance my computer knowledge. I want to be technologically smart as I can be, so I can include technology in my future classroom.
Tuesday, September 16, 2014
Concept Map Update
I was very confused when we started working on concept maps that first
night in class. It took me a little while to begin to understand the
Kidspiration software. Although I got a lot of work accomplished on my
concept map that first night, there is still a lot of work left on it
before I will have it finished. Most of my brainstorming for ideas is
finished, so most of the work that I have left is to tweek a few things
on the map, such as changing the fonts of the writing, changing some of
the colors of the direction arrows, and maybe changing some of the types
of cells. I'm looking forward to the next class, so I can finish my
concept map. When it is finished, I will post it in my blog.
POST #2: I promised an update on my concept map, and here it is. I'm pretty proud of it! I hope you like it, too. Learning how to do a concept map on Kidspiration will be helpful because this is something I will be able to teach my future students. It was a learning process, but it was fun, too. This reflects the ISTE Standard #1a and #1c, where teachers use their knowledge of subject matter to facilitate learning by using creativity and innovation in virtual environments and using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. A concept map shows that students can use their own ideas to be creative and express them in a fun, engaging activity such as a concept map. An effective teacher will follow the ISTE Standard to facilitate and inspire students learning and creativity, and this can be done by teaching students to make a concept map. This assignment ties to the ISTE Standard to design and develop digital age learning experiences and assessments. It also ties to the ISTE Standards to model digital age work and learning, promote digital citizenship and responsibility, and inspire students to learn and be creative by using computers. This assignment ties to the common core standards presentation of knowledge and ideas by having students make strategic use of digital media and displays of data to express information and enhance understanding of presentations.
This was so much fun, I'm ready to make some more! At first it was difficult to understand the Kidspiration software, but once I started my concept map it got easier and easier. I really enjoyed making my concept map, and I think any student would enjoy using Kidspiration for a project. It would be great software for any school system that has young children using computers in a classroom.
POST #2: I promised an update on my concept map, and here it is. I'm pretty proud of it! I hope you like it, too. Learning how to do a concept map on Kidspiration will be helpful because this is something I will be able to teach my future students. It was a learning process, but it was fun, too. This reflects the ISTE Standard #1a and #1c, where teachers use their knowledge of subject matter to facilitate learning by using creativity and innovation in virtual environments and using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes. A concept map shows that students can use their own ideas to be creative and express them in a fun, engaging activity such as a concept map. An effective teacher will follow the ISTE Standard to facilitate and inspire students learning and creativity, and this can be done by teaching students to make a concept map. This assignment ties to the ISTE Standard to design and develop digital age learning experiences and assessments. It also ties to the ISTE Standards to model digital age work and learning, promote digital citizenship and responsibility, and inspire students to learn and be creative by using computers. This assignment ties to the common core standards presentation of knowledge and ideas by having students make strategic use of digital media and displays of data to express information and enhance understanding of presentations.
This was so much fun, I'm ready to make some more! At first it was difficult to understand the Kidspiration software, but once I started my concept map it got easier and easier. I really enjoyed making my concept map, and I think any student would enjoy using Kidspiration for a project. It would be great software for any school system that has young children using computers in a classroom.
Friday, August 29, 2014
Introductory 1st blog
The picture on the right was the only one I had access to at the moment. I will add google +, so I can access the pictures on my phone. You might have guessed that I am the one on the right. The handsome man with me is my boyfriend, Tony. That was last December when we were at Bellingraph Gardens for the Christmas light show. He is an engineer on a seismograph ship, so he is offshore 5 weeks and home 5 weeks. When he is home, we spend all our time together. We both love to go out in the bass boat; he fishes; I read. We love going to the hunting camp and riding the four wheeler through the woods at night, or day. It's more scarier at night! When he's not home, I focus on my school work; spend time with my mom and my two dogs. One of my hobbies is rock and fossil collecting; I have rocks with sea dwellers in them and one that looks like an acorn. I also love to do jigsaw puzzles, sudoku puzzles, and travel anywhere.
My career goals are to graduate from USM in elementary education with endorsements in Science and Social Studies. I plan on incorporating technology in my classrooms because that is the world we live in today. Computers are everywhere and everyone needs to be computer literate. I may need to take some basic computer courses before I start teaching!! Good luck to everyone! SMTTT
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